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2 years agowhat I liked about 3.5 was that it was insane, and the system was exploitable in ways the GM could not predict. it let you surprise even a railroady GM. there’s a kind of vibrancy that gives to a fantasy world. I think for a lot of people, that was the first time they saw anything like that. it was a tedious 90s/00’s kind of good.
it was tedious, and required knowing far too many rules. it was a tedious sprawling 90s/00’s kind of shitty. I don’t think it was a good system on balance, I just think it’s better than any other D&D, unless pathfinder counts.
and you can absolutely play a non-wizard, you just have to be as broken and weird as the wizards are.
hey imagine if ALL this stuff were like this, and all the stuff our systems of organization did were stuff like this.
that would be pretty cool, right? like, no offensive wars, no weird syphilis shit, no trying to find the lethal dose of LSD my spiking random dudes’ drinks.
just, like, being cool and making things better and building shit. wouldn’t that be great?